Friday, October 11, 2019
MALL Activity or Project
As a part of my New Technologies course I was to look for mobile-assisted language learning activity that could be integrated into teaching English. I came across an interesting app called English Grammar. The app can be used in a class of schoolchildren aged 7-8 years with elementary proficiency level. As defined by Kukulska-Hulme, "MALL is defined as the use of mobile technologies in language learning" (Kukulska-Hulme, 2013, p. 3701). What I really liked most of the app is that it has multi activities within one app, it has no time limitation, it contains: fill in the gaps, match the action with picture, choose the correct form, rhyming words. The app does not have mobile device limitations (Principle 1) as it is displayed all over the device. Match the action with picture activity can be used in a classroom, in small groups of 2-3 with only one mobile (Principle 4). Those who do not have mobiles can be paired with the ones who have, thus maintaining equity. The activities are short (Principle 7), e. g. fill in the blanks part contains only 7 parts, 2 sentences on each page, activities are divided into smaller parts. As our children nowadays are mostly familiar with mobile devices no specific guidance or training is necessary (Principle 9). Using this app during a class can be a good fit of the technology and environment (Principle 8). This will be part of the class, but because it will be done by mobile phones, learners will be more pleased to use their routine devices in the classroom. Being a mother of a boy of the age I mentioned above, I would not mind mobile use in the classroom settings (Principle 10). But the teacher must be able to monitor the process and not spend most of the class time on MALL activities.
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